CommonEvent 534
Name = "コラボC3：グランドノア城"

  999([534])
  PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
  FadeoutBGM([1])
  FadeoutScreen([])
  Wait([60])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["And so we went through the bustling castle town...\nThen we arrived in front of the magnificent palace of Grand Noah."])
  ShowText([""])
  ChangeMapDisplay([0])
  ControlSwitches([31, 31, 1])
  ControlSwitches([32, 32, 1])
  ControlSwitches([33, 33, 1])
  TransferPlayer([0, 859, 38, 5, 8, 2])
  PlayBGM(["RPG::BGM(@name=\"dungeon_colosseum\", @volume=100, @pitch=100)"])
  FadeinScreen([])
  ShowTextAttributes(["rest_fc1", 0, 0, 2])
  ShowText(["\\n<Lest>So this is the palace of Grand Noah.\nNow then..."])
  ShowText([""])
  ShowText([""])
  SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Guard>You are free to visit the palace.\nHowever, you can't go to the second floor without special permission."])
  ShowText([""])
  ShowText([""])
  ShowTextAttributes(["rest_fc1", 0, 0, 2])
  ShowText(["\\n<Lest>Um, we're from a different country...\nWe have important information regarding parallel worlds."])
  ShowText([""])
  ShowText([""])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Guard>Ah, I see...\nThere are a lot of people like you these days."])
  ShowText([""])
  ShowText([""])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["...Well, of course.\nThe proclamation about seeking information regarding parallel worlds has become the hot talk of the city and its vicinity."])
  ShowText([""])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Which is why informants have to deal with false rumors and information.\nHow do they do to separate those who have useful information and those who don't..."])
  ShowText([""])
  ShowTextAttributes(["rest_fc1", 0, 0, 2])
  ShowText(["\\n<Lest>...It's about the Queen of Dreams."])
  ShowText([""])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Guard>...!?"])
  ShowText([""])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["They'll check whether we use key words or not.\nThey probably pay special attention to such key words. This must be how they determine the information's authenticity."])
  ShowText([""])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Fortunately, information regarding her seems to have spread to the soldiers.\nTheir military organization is excellent and the communication is good."])
  ShowText([""])
  SetMoveRoute([55, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Guard>I see, come over here.\nLet's talk above..."])
  ShowText([""])
  ShowText([""])
  FadeoutBGM([1])
  FadeoutScreen([])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["From that point on, things went smoothly.\nThey took us to their superiors, then to their intelligence agency..."])
  ShowText([""])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["In the blink of an eye, we found ourselves in an audience with the queen.\nWe could see how outstanding the queen of Grand Noah is."])
  ShowText([""])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["There are rumors saying that the queen has lost her mind...\nBut only a great monarch could have put in place such a sophisticated bureaucracy."])
  ShowText([""])
  Wait([30])
  ChangeTransparency([0])
  TransferPlayer([0, 862, 22, 10, 8, 2])
  FadeinScreen([])
  Empty([])
